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; SUPPLY EVENTS
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;
; USAGE:
;
; Basic structure for a supply event:
; { 
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #IMAGE= Event image that will be displayed when event occurs
;         PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames
;         Multiple pictures can be used by using a ',' to separate them
;         Format: picture1.png, picture2.png, picture3.png, picture4.png
; #SOUND= Event sound that will be displayed when event occurs
;         Multiple sounds can be used by using a ',' to separate them
;         Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 3];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccuring check until end of game
;                       OR
;        Once the #DATE field is satisfied:
;        3 = Event fires once if all other fields are satisfied, else it will not fire.  Either way, event will be removed never to be looked at again
; #AI= Values range [0, 4]
;      0 = Event fires whenever all fields are satisfied for any game type
;      1 = Event fires whenever all fields are satisfied, for AI games only, and only on the Union AI turn
;      2 = Event fires whenever all fields are satisfied, for AI games only, and only on the Confederates AI turn
;      3 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Union AI or on the Confederates Multiplayer turns
;      4 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Confederates AI or on the Union Multiplayer turns
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #COUNTRY_ID= Country ID that will be owner of supply event
; #ALIGNMENT_ID= Political alignment ID that will be the owner of the event
; #FLAG_ID= Flag ID that will be shown in the popup for this event
; #SEASON_FLAG= Season flag can be used to limit event to a particular season
; #DATE= Date that must be satisfied (in game) for event to occur (format yyyy/mm/dd)
; #SOURCE_POSITION= Map position that could also trigger the event 
;                   Format: x,y [unit_id]
;                   unit_id.xx is a mouse hover style where xx refers to the sprite index of the symbol_sprites.png file that will be shown at #SOURCE_POSITION.
;                   If unit_id.xx is used then the mouse hover information text will show the #POPUP text.
; #DESTINATION_RESOURCE= Resource positions that will be affected by event as well as the
;			 resource strength reduction range (Format: x,y [min, max])
; #VARIABLE_CONDITION= Under what variable conditions will this event occur
;                      Format: country_id [political_alignment] [mobilization%] [surrendered_flag]
; }
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
;
; #SOURCE_POSITION will trigger the event if and only if the unit located there, as specified by
; unit_id, matches #COUNTRY_ID. Additionally, for the event to fire the unit must have a strength >= 5.
;
; #COUNTRY_ID can be set to 0, for any country with alignment matching #ALIGNMENT_ID, as long as there is no #SOURCE_POSITION specified.
;
; A #SOURCE_POSITION does not have to be specified and can be left blank. In this case the
; triggering of the supply event will be dependant on #DATE and the applicable #SEASON_FLAG.
; More than one #SOURCE_POSITION can be set and will be read using OR logic.
;
; #DESTINATION_RESOURCE's will only be effected if they are under enemy control relative to #COUNTRY_ID.
; Enemy or occupier must also be fully active.
; More than one #DESTINATION_RESOURCE can be set.
;
; Under #VARIABLE_CONDITION you can also list countries that have not yet fully entered the war.
; For example by listing an mobilization % less than 100% you are providing a check where the
; #VARIABLE_CONDITION country must meet a minimum mobilization % in order for the event to occur.
; Each #VARIABLE_CONDITION line will be read using AND logic.
;
; Use the reference values provided for #COUNTRY_ID and not the country names
; Use the reference values provided for UNIT ID's and not unit id names
; Use the reference values provided for #SEASON_FLAG and not season names
;
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; COUNTRY ID REFERENCE VALUES
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;
; Country IDs
; #COUNTRY_ID_1= Alabama
; #COUNTRY_ID_2= Alaska
; #COUNTRY_ID_3= Arizona
; #COUNTRY_ID_4= Arkansas
; #COUNTRY_ID_5= California
; #COUNTRY_ID_6= Colorado
; #COUNTRY_ID_7= Connecticut
; #COUNTRY_ID_8= Delaware
; #COUNTRY_ID_9= Florida
; #COUNTRY_ID_10= Georgia
; #COUNTRY_ID_11= Hawaii
; #COUNTRY_ID_12= Idaho
; #COUNTRY_ID_13= Illinois
; #COUNTRY_ID_14= Indiana
; #COUNTRY_ID_15= Iowa
; #COUNTRY_ID_16= Kansas
; #COUNTRY_ID_17= Kentucky
; #COUNTRY_ID_18= Louisiana
; #COUNTRY_ID_19= Maine
; #COUNTRY_ID_20= Maryland
; #COUNTRY_ID_21= Massachusetts
; #COUNTRY_ID_22= Michigan
; #COUNTRY_ID_23= Minnesota
; #COUNTRY_ID_24= Mississippi
; #COUNTRY_ID_25= Missouri
; #COUNTRY_ID_26= Montana
; #COUNTRY_ID_27= Nebraska
; #COUNTRY_ID_28= Nevada
; #COUNTRY_ID_29= New Hampshire
; #COUNTRY_ID_30= New Jersey
; #COUNTRY_ID_31= New Mexico
; #COUNTRY_ID_32= New York
; #COUNTRY_ID_33= North Carolina
; #COUNTRY_ID_34= North Dakota
; #COUNTRY_ID_35= Ohio
; #COUNTRY_ID_36= Oklahoma
; #COUNTRY_ID_37= Oregon
; #COUNTRY_ID_38= Pennsylvania
; #COUNTRY_ID_39= Rhode Island
; #COUNTRY_ID_40= South Carolina
; #COUNTRY_ID_41= South Dakota
; #COUNTRY_ID_42= Tennessee
; #COUNTRY_ID_43= Texas
; #COUNTRY_ID_44= Utah
; #COUNTRY_ID_45= Vermont
; #COUNTRY_ID_46= Virginia
; #COUNTRY_ID_47= Washington
; #COUNTRY_ID_48= West Virginia
; #COUNTRY_ID_49= Wisconsin
; #COUNTRY_ID_50= Wyoming
; #COUNTRY_ID_51= Apache
; #COUNTRY_ID_52= Argentina
; #COUNTRY_ID_53= Austria
; #COUNTRY_ID_54= Bolivia
; #COUNTRY_ID_55= Brazil
; #COUNTRY_ID_56= Canada
; #COUNTRY_ID_57= Cherokee
; #COUNTRY_ID_58= Chickasaw
; #COUNTRY_ID_59= Chile
; #COUNTRY_ID_60= China
; #COUNTRY_ID_61= Choctaw
; #COUNTRY_ID_62= Colombia
; #COUNTRY_ID_63= Commanche
; #COUNTRY_ID_64= Confederacy
; #COUNTRY_ID_65= Costa Rica
; #COUNTRY_ID_66= Creek
; #COUNTRY_ID_67= Cuba
; #COUNTRY_ID_68= Denmark
; #COUNTRY_ID_69= Deseret
; #COUNTRY_ID_70= Dominican Republic
; #COUNTRY_ID_71= Ecuador
; #COUNTRY_ID_72= El Salvador
; #COUNTRY_ID_73= France
; #COUNTRY_ID_74= Germany
; #COUNTRY_ID_75= Guatemala
; #COUNTRY_ID_76= Haiti
; #COUNTRY_ID_77= Honduras
; #COUNTRY_ID_78= Italy
; #COUNTRY_ID_79= Japan
; #COUNTRY_ID_80= Japanese Shogunate
; #COUNTRY_ID_81= Liberia
; #COUNTRY_ID_82= Mexican Empire
; #COUNTRY_ID_83= Mexico
; #COUNTRY_ID_84= Navajo
; #COUNTRY_ID_85= Netherlands
; #COUNTRY_ID_86= Nicaragua
; #COUNTRY_ID_87= Osage
; #COUNTRY_ID_88= Ottomans
; #COUNTRY_ID_89= Panama
; #COUNTRY_ID_90= Paraguay
; #COUNTRY_ID_91= Peru
; #COUNTRY_ID_92= Philippines
; #COUNTRY_ID_93= Portugal
; #COUNTRY_ID_94= Prussia
; #COUNTRY_ID_95= Pueblo
; #COUNTRY_ID_96= Puerto Rico
; #COUNTRY_ID_97= Rio Grande
; #COUNTRY_ID_98= Russia
; #COUNTRY_ID_99= Seminole
; #COUNTRY_ID_100= Spain
; #COUNTRY_ID_101= Sweden
; #COUNTRY_ID_102= UK
; #COUNTRY_ID_103= Union
; #COUNTRY_ID_104= Uruguay
; #COUNTRY_ID_105= USCA
; #COUNTRY_ID_106= Venezuela
; #COUNTRY_ID_107= Yucatan
; #COUNTRY_ID_108= 
; #COUNTRY_ID_109= 
; #COUNTRY_ID_110= 
; #COUNTRY_ID_111= Blockade Runners
; #COUNTRY_ID_112= Blockade Runners
; #COUNTRY_ID_113= Blockade Runners
; #COUNTRY_ID_114= Blockade Runners
; #COUNTRY_ID_115= Blockade Runners
; #COUNTRY_ID_116= Blockade Runners
; #COUNTRY_ID_117= Blockade Runners
; #COUNTRY_ID_118= Blockade Runners
; #COUNTRY_ID_119= Red
; #COUNTRY_ID_120= Black
;
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; UNIT ID REFERENCE VALUES
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;
; #UNIT_ID_-1= Any Unit
;
; #UNIT_ID_0= HQ
; #UNIT_ID_1= Garrison
; #UNIT_ID_2= Brigade
; #UNIT_ID_3= Division
; #UNIT_ID_4= Corps
; #UNIT_ID_5= Army
; #UNIT_ID_6= Mechanized
; #UNIT_ID_7= Special Forces
; #UNIT_ID_8= Engineers
; #UNIT_ID_9= Paratroops
; #UNIT_ID_10= Cavalry Brigade
; #UNIT_ID_11= Cavalry Division
; #UNIT_ID_12= Cavalry Corps
; #UNIT_ID_13= Partisans
; #UNIT_ID_14= Pillbox
; #UNIT_ID_15= Anti-Air
; #UNIT_ID_16= Rocket Artillery
; #UNIT_ID_17= Artillery
; #UNIT_ID_18= Heavy Artillery
; #UNIT_ID_19= Rail Gun
; #UNIT_ID_20= Coastal Gun
; #UNIT_ID_21= Rockets
; #UNIT_ID_22= Reconnaissance
; #UNIT_ID_23= Armored Train
; #UNIT_ID_24= Anti-Tank
; #UNIT_ID_25= Light Tanks
; #UNIT_ID_26= Medium Tanks
; #UNIT_ID_27= Tanks
; #UNIT_ID_28= Airships
; #UNIT_ID_29= Fighters
; #UNIT_ID_30= Tactical Bombers
; #UNIT_ID_31= Medium Bombers
; #UNIT_ID_32= Strategic Bombers
; #UNIT_ID_33= Maritime Bombers
; #UNIT_ID_34= Kamikazes
; #UNIT_ID_35= Dreadnought
; #UNIT_ID_36= Battleship
; #UNIT_ID_37= Battle Cruiser
; #UNIT_ID_38= Heavy Cruiser
; #UNIT_ID_39= Light Cruiser
; #UNIT_ID_40= Destroyer
; #UNIT_ID_41= Escort Carrier
; #UNIT_ID_42= Carrier
; #UNIT_ID_43= Sub
; #UNIT_ID_44= Motor Torpedo Boat
;
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; POLITICAL ALIGNMENT/DIRECTION REFERENCE VALUES
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;
; NEUTRAL= 0
; AXIS= 1
; ALLIED= 2
;
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; SEASON FLAG REFERENCE VALUES
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;
; ALL_SEASONS= 0
; SPRING= 1
; SUMMER= 2
; FALL= 3
; WINTER= 4
;
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{
#NAME= Baltimore Riots
#POPUP= <<TAG_1>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 18[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 159,58 [5,7]
#DESTINATION_RESOURCE= 160,59 [5,7]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Apache Raids
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1861/10/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 11,109 [0,3]
#DESTINATION_RESOURCE= 10,107 [0,3]
#DESTINATION_RESOURCE= 5,107 [0,3]
#DESTINATION_RESOURCE= 5,106 [1,5]
#DESTINATION_RESOURCE= 5,110 [0,3]
#DESTINATION_RESOURCE= 8,110 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1861/10/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 9,105 [0,3]
#DESTINATION_RESOURCE= 11,103 [0,3]
#DESTINATION_RESOURCE= 12,96 [0,3]
#DESTINATION_RESOURCE= 14,93 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1861/10/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 11,109 [0,3]
#DESTINATION_RESOURCE= 10,107 [0,3]
#DESTINATION_RESOURCE= 5,107 [0,3]
#DESTINATION_RESOURCE= 5,106 [1,5]
#DESTINATION_RESOURCE= 5,110 [0,3]
#DESTINATION_RESOURCE= 8,110 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1861/10/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 9,105 [0,3]
#DESTINATION_RESOURCE= 11,103 [0,3]
#DESTINATION_RESOURCE= 12,96 [0,3]
#DESTINATION_RESOURCE= 14,93 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids - Increased Frequency 1862
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1862/04/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 11,109 [0,3]
#DESTINATION_RESOURCE= 10,107 [0,3]
#DESTINATION_RESOURCE= 5,107 [0,3]
#DESTINATION_RESOURCE= 5,106 [1,5]
#DESTINATION_RESOURCE= 5,110 [0,3]
#DESTINATION_RESOURCE= 8,110 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids - Increased Frequency 1862
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1862/04/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 9,105 [0,3]
#DESTINATION_RESOURCE= 11,103 [0,3]
#DESTINATION_RESOURCE= 12,96 [0,3]
#DESTINATION_RESOURCE= 14,93 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids - Increased Frequency 1862
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1862/04/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 11,109 [0,3]
#DESTINATION_RESOURCE= 10,107 [0,3]
#DESTINATION_RESOURCE= 5,107 [0,3]
#DESTINATION_RESOURCE= 5,106 [1,5]
#DESTINATION_RESOURCE= 5,110 [0,3]
#DESTINATION_RESOURCE= 8,110 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Apache Raids - Increased Frequency 1862
#POPUP= <<TAG_2>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 51
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1862/04/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 9,105 [0,3]
#DESTINATION_RESOURCE= 11,103 [0,3]
#DESTINATION_RESOURCE= 12,96 [0,3]
#DESTINATION_RESOURCE= 14,93 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
; 2nd Line - Mexico not in war 
#VARIABLE_CONDITION= 83 [1] [0] [0]
}

{
#NAME= Bandits - NW Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 75,66 [0,3]
#DESTINATION_RESOURCE= 71,65 [0,3]
#DESTINATION_RESOURCE= 72,65 [0,3]
#DESTINATION_RESOURCE= 73,67 [0,3]
#DESTINATION_RESOURCE= 73,69 [0,3]
#DESTINATION_RESOURCE= 74,69 [0,3]
#DESTINATION_RESOURCE= 76,64 [0,3]
#DESTINATION_RESOURCE= 77,66 [0,3]
#DESTINATION_RESOURCE= 76,69 [0,3]
#DESTINATION_RESOURCE= 79,65 [0,3]
#DESTINATION_RESOURCE= 78,69 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - NE Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 84,67 [0,3]
#DESTINATION_RESOURCE= 81,64 [0,3]
#DESTINATION_RESOURCE= 85,64 [0,3]
#DESTINATION_RESOURCE= 86,64 [0,3]
#DESTINATION_RESOURCE= 85,69 [0,3]
#DESTINATION_RESOURCE= 90,71 [0,3]
#DESTINATION_RESOURCE= 82,69 [0,3]
#DESTINATION_RESOURCE= 81,62 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - W Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 76,72 [0,3]
#DESTINATION_RESOURCE= 78,72 [0,3]
#DESTINATION_RESOURCE= 74,72 [0,3]
#DESTINATION_RESOURCE= 74,75 [0,3]
#DESTINATION_RESOURCE= 74,78 [0,3]
#DESTINATION_RESOURCE= 77,76 [0,3]
#DESTINATION_RESOURCE= 83,72 [0,3]
#DESTINATION_RESOURCE= 83,71 [0,3]
#DESTINATION_RESOURCE= 80,70 [0,3]
#DESTINATION_RESOURCE= 71,74 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - E Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 86,76 [0,3]
#DESTINATION_RESOURCE= 87,72 [0,3]
#DESTINATION_RESOURCE= 88,72 [0,3]
#DESTINATION_RESOURCE= 91,74 [0,3]
#DESTINATION_RESOURCE= 90,77 [0,3]
#DESTINATION_RESOURCE= 93,76 [0,3]
#DESTINATION_RESOURCE= 83,76 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - SW Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 74,83 [0,3]
#DESTINATION_RESOURCE= 77,80 [0,3]
#DESTINATION_RESOURCE= 71,77 [0,3]
#DESTINATION_RESOURCE= 71,82 [0,3]
#DESTINATION_RESOURCE= 81,78 [0,3]
#DESTINATION_RESOURCE= 81,81 [0,3]
#DESTINATION_RESOURCE= 79,82 [0,3]
#DESTINATION_RESOURCE= 73,83 [0,3]
#DESTINATION_RESOURCE= 73,84 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - SE Missouri - Pro-CS
#POPUP= <<TAG_15>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 91,83 [0,3]
#DESTINATION_RESOURCE= 92,80 [0,3]
#DESTINATION_RESOURCE= 96,84 [0,3]
#DESTINATION_RESOURCE= 96,80 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - NW Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 75,66 [0,3]
#DESTINATION_RESOURCE= 71,65 [0,3]
#DESTINATION_RESOURCE= 72,65 [0,3]
#DESTINATION_RESOURCE= 73,67 [0,3]
#DESTINATION_RESOURCE= 73,69 [0,3]
#DESTINATION_RESOURCE= 74,69 [0,3]
#DESTINATION_RESOURCE= 76,64 [0,3]
#DESTINATION_RESOURCE= 77,66 [0,3]
#DESTINATION_RESOURCE= 76,69 [0,3]
#DESTINATION_RESOURCE= 79,65 [0,3]
#DESTINATION_RESOURCE= 78,69 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - NE Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 84,67 [0,3]
#DESTINATION_RESOURCE= 81,64 [0,3]
#DESTINATION_RESOURCE= 85,64 [0,3]
#DESTINATION_RESOURCE= 86,64 [0,3]
#DESTINATION_RESOURCE= 85,69 [0,3]
#DESTINATION_RESOURCE= 90,71 [0,3]
#DESTINATION_RESOURCE= 82,69 [0,3]
#DESTINATION_RESOURCE= 81,62 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - W Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 76,72 [0,3]
#DESTINATION_RESOURCE= 78,72 [0,3]
#DESTINATION_RESOURCE= 74,72 [0,3]
#DESTINATION_RESOURCE= 74,75 [0,3]
#DESTINATION_RESOURCE= 74,78 [0,3]
#DESTINATION_RESOURCE= 77,76 [0,3]
#DESTINATION_RESOURCE= 83,72 [0,3]
#DESTINATION_RESOURCE= 83,71 [0,3]
#DESTINATION_RESOURCE= 80,70 [0,3]
#DESTINATION_RESOURCE= 71,74 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - E Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 86,76 [0,3]
#DESTINATION_RESOURCE= 87,72 [0,3]
#DESTINATION_RESOURCE= 88,72 [0,3]
#DESTINATION_RESOURCE= 91,74 [0,3]
#DESTINATION_RESOURCE= 90,77 [0,3]
#DESTINATION_RESOURCE= 93,76 [0,3]
#DESTINATION_RESOURCE= 83,76 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - SW Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 74,83 [0,3]
#DESTINATION_RESOURCE= 77,80 [0,3]
#DESTINATION_RESOURCE= 71,77 [0,3]
#DESTINATION_RESOURCE= 71,82 [0,3]
#DESTINATION_RESOURCE= 81,78 [0,3]
#DESTINATION_RESOURCE= 81,81 [0,3]
#DESTINATION_RESOURCE= 79,82 [0,3]
#DESTINATION_RESOURCE= 73,83 [0,3]
#DESTINATION_RESOURCE= 73,84 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - SE Missouri - Pro-US
#POPUP= <<TAG_16>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/09/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 91,83 [0,3]
#DESTINATION_RESOURCE= 92,80 [0,3]
#DESTINATION_RESOURCE= 96,84 [0,3]
#DESTINATION_RESOURCE= 96,80 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 1 - Pro-CS
#POPUP= <<TAG_17>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 107,78 [0,3]
#DESTINATION_RESOURCE= 107,81 [0,3]
#DESTINATION_RESOURCE= 105,76 [0,3]
#DESTINATION_RESOURCE= 107,76 [0,3]
#DESTINATION_RESOURCE= 110,78 [0,3]
#DESTINATION_RESOURCE= 111,80 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 2 - Pro-CS
#POPUP= <<TAG_17>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 119,76 [0,3]
#DESTINATION_RESOURCE= 121,76 [0,3]
#DESTINATION_RESOURCE= 120,79 [0,3]
#DESTINATION_RESOURCE= 123,78 [0,3]
#DESTINATION_RESOURCE= 114,76 [0,3]
#DESTINATION_RESOURCE= 114,73 [0,3]
#DESTINATION_RESOURCE= 120,74 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 3 - Pro-CS
#POPUP= <<TAG_17>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 123,70 [0,3]
#DESTINATION_RESOURCE= 118,73 [0,3]
#DESTINATION_RESOURCE= 120,72 [0,3]
#DESTINATION_RESOURCE= 117,69 [0,3]
#DESTINATION_RESOURCE= 118,67 [0,3]
#DESTINATION_RESOURCE= 122,69 [0,3]
#DESTINATION_RESOURCE= 126,69 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 4 - Pro-CS
#POPUP= <<TAG_17>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 114,79 [0,3]
#DESTINATION_RESOURCE= 105,80 [0,3]
#DESTINATION_RESOURCE= 114,81 [0,3]
#DESTINATION_RESOURCE= 116,78 [0,3]
#DESTINATION_RESOURCE= 116,80 [0,3]
#DESTINATION_RESOURCE= 118,82 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 1 - Pro-US
#POPUP= <<TAG_18>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 107,78 [0,3]
#DESTINATION_RESOURCE= 107,81 [0,3]
#DESTINATION_RESOURCE= 105,76 [0,3]
#DESTINATION_RESOURCE= 107,76 [0,3]
#DESTINATION_RESOURCE= 110,78 [0,3]
#DESTINATION_RESOURCE= 111,80 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 2 - Pro-US
#POPUP= <<TAG_18>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 119,76 [0,3]
#DESTINATION_RESOURCE= 121,76 [0,3]
#DESTINATION_RESOURCE= 120,79 [0,3]
#DESTINATION_RESOURCE= 123,78 [0,3]
#DESTINATION_RESOURCE= 114,76 [0,3]
#DESTINATION_RESOURCE= 114,73 [0,3]
#DESTINATION_RESOURCE= 120,74 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 3 - Pro-US
#POPUP= <<TAG_18>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 123,70 [0,3]
#DESTINATION_RESOURCE= 118,73 [0,3]
#DESTINATION_RESOURCE= 120,72 [0,3]
#DESTINATION_RESOURCE= 117,69 [0,3]
#DESTINATION_RESOURCE= 118,67 [0,3]
#DESTINATION_RESOURCE= 122,69 [0,3]
#DESTINATION_RESOURCE= 126,69 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Bandits - Kentucky 4 - Pro-US
#POPUP= <<TAG_18>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 3
#SEASON_FLAG= 0
#DATE= 1861/08/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 114,79 [0,3]
#DESTINATION_RESOURCE= 105,80 [0,3]
#DESTINATION_RESOURCE= 114,81 [0,3]
#DESTINATION_RESOURCE= 116,78 [0,3]
#DESTINATION_RESOURCE= 116,80 [0,3]
#DESTINATION_RESOURCE= 118,82 [0,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Petersburg Effect - Richmond
#POPUP= <<TAG_5>>
#IMAGE=
#SOUND= artillery_attack1.ogg, artillery_attack2.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 75
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION= 155,72 [-1]
#DESTINATION_RESOURCE= 155,70 [2,4]
#DESTINATION_RESOURCE= 154,71 [6,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Hampton Roads Effect - Norfolk
#POPUP= <<TAG_3>>
#IMAGE=
#SOUND= gunboat_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION= 164,73 [-1]
#SOURCE_POSITION= 165,73 [-1]
#DESTINATION_RESOURCE= 163,74 [2,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Port Hudson Effect - Vicksburg & Port
#POPUP= <<TAG_4>>
#IMAGE=
#SOUND= gunboat_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION= 90,122 [-1]
#DESTINATION_RESOURCE= 91,110 [2,3]
#DESTINATION_RESOURCE= 90,111 [2,3]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Fort Pulaski Effect - Savannah Port
#POPUP= <<TAG_7>>
#IMAGE=
#SOUND= gunboat_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION= 142,109 [-1]
#DESTINATION_RESOURCE= 141,108 [6,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= British Entry Cuts Nitrate Imports
#POPUP= <<TAG_8>>
#IMAGE=
#SOUND= gunboat_attack.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 172,37 [10,10]
#DESTINATION_RESOURCE= 166,35 [10,10]
#DESTINATION_RESOURCE= 99,20 [10,10]
#DESTINATION_RESOURCE= 153,43 [10,10]
#DESTINATION_RESOURCE= 161,44 [10,10]
#DESTINATION_RESOURCE= 133,50 [10,10]
#DESTINATION_RESOURCE= 92,48 [10,10]
; 1st Line - Union in war, Union side, not surrendered
; 2nd line - UK in war
#VARIABLE_CONDITION= 103 [1] [100] [0]
#VARIABLE_CONDITION= 102 [2] [100] [0]
}

{
#NAME= West Virginia Confederate Sympathisers
#POPUP= <<TAG_9>>
#IMAGE=
#SOUND= battle1.ogg, battle2.ogg, battle3.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 510[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 151,59 [2,5]
#DESTINATION_RESOURCE= 134,63 [2,5]
#DESTINATION_RESOURCE= 134,67 [2,5]
#DESTINATION_RESOURCE= 129,69 [2,5]
#DESTINATION_RESOURCE= 135,69 [2,5]
#DESTINATION_RESOURCE= 138,70 [2,5]
#DESTINATION_RESOURCE= 137,64 [2,5]
#DESTINATION_RESOURCE= 139,59 [2,5]
#DESTINATION_RESOURCE= 140,62 [2,5]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Browns Island Accident (Variable)
#POPUP= <<TAG_10>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 154,71 [4,8]
#DESTINATION_RESOURCE= 154,72 [4,8]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Browns Island Accident (Historical)
#POPUP= <<TAG_10>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 0
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1863/03/13
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 154,71 [4,8]
#DESTINATION_RESOURCE= 154,72 [4,8]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Tredegar Fire (Variable)
#POPUP= <<TAG_11>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1862/07/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 155,70 [5,9]
#DESTINATION_RESOURCE= 155,72 [2,4]
#DESTINATION_RESOURCE= 154,71 [7,9]
#DESTINATION_RESOURCE= 154,72 [7,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Tredegar Fire (Historical)
#POPUP= <<TAG_11>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 0
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1863/06/15
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 155,70 [5,9]
#DESTINATION_RESOURCE= 155,72 [2,4]
#DESTINATION_RESOURCE= 154,71 [7,9]
#DESTINATION_RESOURCE= 154,72 [7,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Allegheny Arsenal Disaster (Variable)
#POPUP= <<TAG_12>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 2
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 138,54 [5,9]
#DESTINATION_RESOURCE= 133,50 [7,9]
#DESTINATION_RESOURCE= 153,43 [7,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Allegheny Arsenal Disaster (Historical)
#POPUP= <<TAG_12>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 0
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1862/09/17
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 138,54 [5,9]
#DESTINATION_RESOURCE= 133,50 [7,9]
#DESTINATION_RESOURCE= 153,43 [7,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Denver Great Fire of 1863
#POPUP= <<TAG_13>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1863/04/19
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 24,64 [3,6]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

; this is the famous NY draft riot
{
#NAME= Draft Riots - New York
#POPUP= <<TAG_19>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 3[1,90]
#LINK= 518[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 30
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 169,44 [5,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Draft Riots - Chicago
#POPUP= <<TAG_22>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 3[1,40]
#LINK= 518[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 30
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 102,51 [5,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

; Detroit happened historically - see 1863 Detroit race riot 1863/03/06
{
#NAME= Draft Riots - Detroit
#POPUP= <<TAG_23>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 3[1,60]
#LINK= 518[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 30
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 122,44 [5,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Draft Riots - Philadelphia
#POPUP= <<TAG_24>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 3[1,20]
#LINK= 518[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 30
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 163,53 [5,9]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= New Orleans Levees
#POPUP= <<TAG_25>>
#IMAGE= neworleans.png
#SOUND= sail_attack.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 523[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION= 
#DESTINATION_RESOURCE= 96,127 [10,10]
#DESTINATION_RESOURCE= 95,127 [10,10]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= 1861 Emancipation
#POPUP= <<TAG_26>>
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 525[1]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/07/04
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 162,55 [5,9]
#DESTINATION_RESOURCE= 159,60 [5,9]
#DESTINATION_RESOURCE= 159,58 [3,6]
#DESTINATION_RESOURCE= 157,61 [3,6]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Disable Blockade Runner Ports (British Surrender)
#POPUP= 
#IMAGE=
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 200[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 111,202 [10,10]
#DESTINATION_RESOURCE= 170,147 [10,10]
#DESTINATION_RESOURCE= 171,146 [10,10]
#DESTINATION_RESOURCE= 172,147 [10,10]
#DESTINATION_RESOURCE= 219,91 [10,10]
#DESTINATION_RESOURCE= 218,91 [10,10]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Disable Blockade Runner Ports (Spanish Surrender)
#POPUP= 
#IMAGE=
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 400[1]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 64
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 141,163 [10,10]
#DESTINATION_RESOURCE= 142,163 [10,10]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Burning of Atlanta
#POPUP= <<TAG_14>>
#IMAGE=
#SOUND= fortification_destroyed1.ogg, fortification_destroyed2.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 103
#TRIGGER= 30
#SEASON_FLAG= 0
#DATE= 1861/04/12
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 123,98 [10,10]
; 1st Line - Union in war, Union side, not surrendered
#VARIABLE_CONDITION= 103 [1] [100] [0]
}

{
#NAME= Mexican Resistance - Chihuahua
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 14,133 [0,3]
#DESTINATION_RESOURCE= 14,136 [0,3]
#DESTINATION_RESOURCE= 16,134 [0,3]
#DESTINATION_RESOURCE= 10,134 [0,3]
#DESTINATION_RESOURCE= 4,133 [0,3]
#DESTINATION_RESOURCE= 15,130 [0,3]
#DESTINATION_RESOURCE= 20,132 [0,3]
#DESTINATION_RESOURCE= 26,133 [0,3]
#DESTINATION_RESOURCE= 21,127 [0,3]
#DESTINATION_RESOURCE= 12,127 [0,3]
#DESTINATION_RESOURCE= 18,123 [0,3]
#DESTINATION_RESOURCE= 11,124 [0,3]
#DESTINATION_RESOURCE= 6,124 [0,3]
#DESTINATION_RESOURCE= 11,120 [0,3]
#DESTINATION_RESOURCE= 13,119 [0,3]
#DESTINATION_RESOURCE= 11,117 [0,3]
#DESTINATION_RESOURCE= 3,117 [0,3]
#DESTINATION_RESOURCE= 11,113 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Chihuahua 2
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 17,143 [0,3]
#DESTINATION_RESOURCE= 3,141 [0,3]
#DESTINATION_RESOURCE= 11,143 [0,3]
#DESTINATION_RESOURCE= 15,143 [0,3]
#DESTINATION_RESOURCE= 18,141 [0,3]
#DESTINATION_RESOURCE= 19,142 [0,3]
#DESTINATION_RESOURCE= 20,146 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Coahuila
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 38,153 [0,3]
#DESTINATION_RESOURCE= 27,152 [0,3]
#DESTINATION_RESOURCE= 33,153 [0,3]
#DESTINATION_RESOURCE= 37,155 [0,3]
#DESTINATION_RESOURCE= 37,147 [0,3]
#DESTINATION_RESOURCE= 37,145 [0,3]
#DESTINATION_RESOURCE= 36,140 [0,3]
#DESTINATION_RESOURCE= 39,140 [0,3]
#DESTINATION_RESOURCE= 40,138 [0,3]
#DESTINATION_RESOURCE= 39,136 [0,3]
#DESTINATION_RESOURCE= 41,135 [0,3]
#DESTINATION_RESOURCE= 35,133 [0,3]
#DESTINATION_RESOURCE= 30,132 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Nuevo Leon
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 42,152 [0,3]
#DESTINATION_RESOURCE= 42,148 [0,3]
#DESTINATION_RESOURCE= 46,151 [0,3]
#DESTINATION_RESOURCE= 44,152 [0,3]
#DESTINATION_RESOURCE= 48,153 [0,3]
#DESTINATION_RESOURCE= 44,155 [0,3]
#DESTINATION_RESOURCE= 45,156 [0,3]
#DESTINATION_RESOURCE= 46,159 [0,3]
#DESTINATION_RESOURCE= 47,147 [0,3]
#DESTINATION_RESOURCE= 49,150 [0,3]
#DESTINATION_RESOURCE= 51,151 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Tamaulipas
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 50,164 [0,3]
#DESTINATION_RESOURCE= 42,165 [0,3]
#DESTINATION_RESOURCE= 53,152 [0,3]
#DESTINATION_RESOURCE= 56,153 [0,3]
#DESTINATION_RESOURCE= 55,156 [0,3]
#DESTINATION_RESOURCE= 53,158 [0,3]
#DESTINATION_RESOURCE= 51,159 [0,3]
#DESTINATION_RESOURCE= 48,162 [0,3]
#DESTINATION_RESOURCE= 48,165 [0,3]
#DESTINATION_RESOURCE= 49,166 [0,3]
#DESTINATION_RESOURCE= 53,172 [0,3]
#DESTINATION_RESOURCE= 51,170 [0,3]
#DESTINATION_RESOURCE= 45,169 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - San Luis Potosi
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 39,173 [0,3]
#DESTINATION_RESOURCE= 39,164 [0,3]
#DESTINATION_RESOURCE= 38,168 [0,3]
#DESTINATION_RESOURCE= 35,169 [0,3]
#DESTINATION_RESOURCE= 42,171 [0,3]
#DESTINATION_RESOURCE= 45,173 [0,3]
#DESTINATION_RESOURCE= 49,174 [0,3]
#DESTINATION_RESOURCE= 50,179 [0,3]
#DESTINATION_RESOURCE= 44,175 [0,3]
#DESTINATION_RESOURCE= 42,177 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Zacatecas
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 29,169 [0,3]
#DESTINATION_RESOURCE= 35,172 [0,3]
#DESTINATION_RESOURCE= 31,171 [0,3]
#DESTINATION_RESOURCE= 28,172 [0,3]
#DESTINATION_RESOURCE= 27,170 [0,3]
#DESTINATION_RESOURCE= 28,168 [0,3]
#DESTINATION_RESOURCE= 27,167 [0,3]
#DESTINATION_RESOURCE= 28,167 [0,3]
#DESTINATION_RESOURCE= 27,162 [0,3]
#DESTINATION_RESOURCE= 24,164 [0,3]
#DESTINATION_RESOURCE= 34,159 [0,3]
#DESTINATION_RESOURCE= 36,161 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Aguascalientes
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 31,175 [0,3]
#DESTINATION_RESOURCE= 31,173 [0,3]
#DESTINATION_RESOURCE= 28,178 [0,3]
#DESTINATION_RESOURCE= 31,178 [0,3]
#DESTINATION_RESOURCE= 34,178 [0,3]
#DESTINATION_RESOURCE= 30,181 [0,3]
#DESTINATION_RESOURCE= 27,173 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Durango
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 19,162 [0,3]
#DESTINATION_RESOURCE= 21,165 [0,3]
#DESTINATION_RESOURCE= 18,159 [0,3]
#DESTINATION_RESOURCE= 16,157 [0,3]
#DESTINATION_RESOURCE= 22,157 [0,3]
#DESTINATION_RESOURCE= 25,156 [0,3]
#DESTINATION_RESOURCE= 23,153 [0,3]
#DESTINATION_RESOURCE= 25,149 [0,3]
#DESTINATION_RESOURCE= 18,150 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Sinaloa
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 11,165 [0,3]
#DESTINATION_RESOURCE= 13,167 [0,3]
#DESTINATION_RESOURCE= 11,162 [0,3]
#DESTINATION_RESOURCE= 9,159 [0,3]
#DESTINATION_RESOURCE= 7,157 [0,3]
#DESTINATION_RESOURCE= 4,154 [0,3]
#DESTINATION_RESOURCE= 3,151 [0,3]
#DESTINATION_RESOURCE= 1,148 [0,3]
#DESTINATION_RESOURCE= 13,160 [0,3]
#DESTINATION_RESOURCE= 10,157 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Jalisco
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 26,183 [0,3]
#DESTINATION_RESOURCE= 15,170 [0,3]
#DESTINATION_RESOURCE= 24,172 [0,3]
#DESTINATION_RESOURCE= 24,175 [0,3]
#DESTINATION_RESOURCE= 17,172 [0,3]
#DESTINATION_RESOURCE= 17,175 [0,3]
#DESTINATION_RESOURCE= 18,177 [0,3]
#DESTINATION_RESOURCE= 18,179 [0,3]
#DESTINATION_RESOURCE= 20,181 [0,3]
#DESTINATION_RESOURCE= 29,184 [0,3]
#DESTINATION_RESOURCE= 21,183 [0,3]
#DESTINATION_RESOURCE= 23,184 [0,3]
#DESTINATION_RESOURCE= 19,184 [0,3]
#DESTINATION_RESOURCE= 24,187 [0,3]
#DESTINATION_RESOURCE= 25,188 [0,3]
#DESTINATION_RESOURCE= 20,188 [0,3]
#DESTINATION_RESOURCE= 23,191 [0,3]
#DESTINATION_RESOURCE= 20,192 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Guanajuato
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 38,181 [0,3]
#DESTINATION_RESOURCE= 42,179 [0,3]
#DESTINATION_RESOURCE= 39,179 [0,3]
#DESTINATION_RESOURCE= 36,180 [0,3]
#DESTINATION_RESOURCE= 40,181 [0,3]
#DESTINATION_RESOURCE= 39,183 [0,3]
#DESTINATION_RESOURCE= 38,185 [0,3]
#DESTINATION_RESOURCE= 40,185 [0,3]
#DESTINATION_RESOURCE= 41,186 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Queretaro
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 42,183 [0,3]
#DESTINATION_RESOURCE= 44,182 [0,3]
#DESTINATION_RESOURCE= 47,179 [0,3]
#DESTINATION_RESOURCE= 44,184 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Michoacan
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 36,192 [0,3]
#DESTINATION_RESOURCE= 42,191 [0,3]
#DESTINATION_RESOURCE= 40,188 [0,3]
#DESTINATION_RESOURCE= 38,188 [0,3]
#DESTINATION_RESOURCE= 34,186 [0,3]
#DESTINATION_RESOURCE= 31,186 [0,3]
#DESTINATION_RESOURCE= 35,189 [0,3]
#DESTINATION_RESOURCE= 32,190 [0,3]
#DESTINATION_RESOURCE= 30,192 [0,3]
#DESTINATION_RESOURCE= 33,191 [0,3]
#DESTINATION_RESOURCE= 36,192 [0,3]
#DESTINATION_RESOURCE= 38,195 [0,3]
#DESTINATION_RESOURCE= 27,194 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Mexico
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 48,191 [0,3]
#DESTINATION_RESOURCE= 51,183 [0,3]
#DESTINATION_RESOURCE= 51,186 [0,3]
#DESTINATION_RESOURCE= 51,187 [0,3]
#DESTINATION_RESOURCE= 48,185 [0,3]
#DESTINATION_RESOURCE= 46,186 [0,3]
#DESTINATION_RESOURCE= 49,188 [0,3]
#DESTINATION_RESOURCE= 51,189 [0,3]
#DESTINATION_RESOURCE= 45,189 [0,3]
#DESTINATION_RESOURCE= 46,191 [0,3]
#DESTINATION_RESOURCE= 45,191 [0,3]
#DESTINATION_RESOURCE= 46,193 [0,3]
#DESTINATION_RESOURCE= 44,194 [0,3]
#DESTINATION_RESOURCE= 49,194 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Guerrero
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 47,201 [0,3]
#DESTINATION_RESOURCE= 40,196 [0,3]
#DESTINATION_RESOURCE= 47,197 [0,3]
#DESTINATION_RESOURCE= 33,199 [0,3]
#DESTINATION_RESOURCE= 40,204 [0,3]
#DESTINATION_RESOURCE= 49,201 [0,3]
#DESTINATION_RESOURCE= 52,201 [0,3]
#DESTINATION_RESOURCE= 52,207 [0,3]
#DESTINATION_RESOURCE= 49,205 [0,3]
#DESTINATION_RESOURCE= 46,207 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Puebla
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 54,193 [0,3]
#DESTINATION_RESOURCE= 55,185 [0,3]
#DESTINATION_RESOURCE= 58,188 [0,3]
#DESTINATION_RESOURCE= 56,191 [0,3]
#DESTINATION_RESOURCE= 54,191 [0,3]
#DESTINATION_RESOURCE= 53,192 [0,3]
#DESTINATION_RESOURCE= 52,195 [0,3]
#DESTINATION_RESOURCE= 55,195 [0,3]
#DESTINATION_RESOURCE= 52,198 [0,3]
#DESTINATION_RESOURCE= 54,199 [0,3]
#DESTINATION_RESOURCE= 58,197 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Veracruz
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 59,180 [0,3]
#DESTINATION_RESOURCE= 56,175 [0,3]
#DESTINATION_RESOURCE= 56,178 [0,3]
#DESTINATION_RESOURCE= 55,179 [0,3]
#DESTINATION_RESOURCE= 52,180 [0,3]
#DESTINATION_RESOURCE= 59,183 [0,3]
#DESTINATION_RESOURCE= 60,185 [0,3]
#DESTINATION_RESOURCE= 60,189 [0,3]
#DESTINATION_RESOURCE= 60,191 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Veracruz 2
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 67,195 [0,3]
#DESTINATION_RESOURCE= 59,194 [0,3]
#DESTINATION_RESOURCE= 61,194 [0,3]
#DESTINATION_RESOURCE= 66,197 [0,3]
#DESTINATION_RESOURCE= 71,197 [0,3]
#DESTINATION_RESOURCE= 72,200 [0,3]
#DESTINATION_RESOURCE= 74,200 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Oaxaca
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 63,205 [0,3]
#DESTINATION_RESOURCE= 60,199 [0,3]
#DESTINATION_RESOURCE= 55,200 [0,3]
#DESTINATION_RESOURCE= 59,201 [0,3]
#DESTINATION_RESOURCE= 65,200 [0,3]
#DESTINATION_RESOURCE= 65,203 [0,3]
#DESTINATION_RESOURCE= 65,206 [0,3]
#DESTINATION_RESOURCE= 62,207 [0,3]
#DESTINATION_RESOURCE= 54,210 [0,3]
#DESTINATION_RESOURCE= 58,210 [0,3]
#DESTINATION_RESOURCE= 64,209 [0,3]
#DESTINATION_RESOURCE= 65,213 [0,3]
#DESTINATION_RESOURCE= 69,208 [0,3]
#DESTINATION_RESOURCE= 73,210 [0,3]
#DESTINATION_RESOURCE= 74,209 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Tabasco
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 84,200 [0,3]
#DESTINATION_RESOURCE= 84,197 [0,3]
#DESTINATION_RESOURCE= 81,198 [0,3]
#DESTINATION_RESOURCE= 80,203 [0,3]
#DESTINATION_RESOURCE= 84,202 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Chiapas
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 83,208 [0,3]
#DESTINATION_RESOURCE= 85,207 [0,3]
#DESTINATION_RESOURCE= 80,206 [0,3]
#DESTINATION_RESOURCE= 82,209 [0,3]
#DESTINATION_RESOURCE= 88,210 [0,3]
#DESTINATION_RESOURCE= 80,212 [0,3]
#DESTINATION_RESOURCE= 83,214 [0,3]
#DESTINATION_RESOURCE= 86,218 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mexican Resistance - Yucatan
#POPUP= <<TAG_20>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1001[1]
#COUNTRY_ID= 83
#ALIGNMENT_ID= 0
#FLAG_ID= 83
#TRIGGER= 10
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 95,192 [0,3]
#DESTINATION_RESOURCE= 97,187 [0,3]
#DESTINATION_RESOURCE= 97,189 [0,3]
#DESTINATION_RESOURCE= 91,194 [0,3]
#DESTINATION_RESOURCE= 90,197 [0,3]
#DESTINATION_RESOURCE= 88,199 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mayan Caste War - N YU Confederate Occupied
#POPUP= <<TAG_21>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 103
#ALIGNMENT_ID= 0
#FLAG_ID= 107
#TRIGGER= 20
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 111,183 [0,3]
#DESTINATION_RESOURCE= 112,186 [0,3]
#DESTINATION_RESOURCE= 99,183 [0,3]
#DESTINATION_RESOURCE= 101,178 [0,3]
#DESTINATION_RESOURCE= 102,181 [0,3]
#DESTINATION_RESOURCE= 104,184 [0,3]
#DESTINATION_RESOURCE= 106,180 [0,3]
#DESTINATION_RESOURCE= 106,178 [0,3]
#DESTINATION_RESOURCE= 109,177 [0,3]
#DESTINATION_RESOURCE= 113,177 [0,3]
; 1st Line - Mexican Empire in war, CS side, not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
}

{
#NAME= Mayan Caste War - N YU Union Occupied
#POPUP= <<TAG_21>>
#IMAGE=
#SOUND= cavalry_attack.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 64
#ALIGNMENT_ID= 0
#FLAG_ID= 107
#TRIGGER= 20
#SEASON_FLAG= 0
#DATE= 1862/01/01
#SOURCE_POSITION=
#DESTINATION_RESOURCE= 111,183 [0,3]
#DESTINATION_RESOURCE= 112,186 [0,3]
#DESTINATION_RESOURCE= 99,183 [0,3]
#DESTINATION_RESOURCE= 101,178 [0,3]
#DESTINATION_RESOURCE= 102,181 [0,3]
#DESTINATION_RESOURCE= 104,184 [0,3]
#DESTINATION_RESOURCE= 106,180 [0,3]
#DESTINATION_RESOURCE= 106,178 [0,3]
#DESTINATION_RESOURCE= 109,177 [0,3]
#DESTINATION_RESOURCE= 113,177 [0,3]
; 1st Line - Mexico in war, US side, not surrendered
#VARIABLE_CONDITION= 83 [1] [100] [0]
}